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Push Notifications

Push Notifications provide a way to deliver some information to users while they are not using your app actively. The following use cases can be covered additionally with push notifications:

  • send a chat message when a recipient is offline (a push notification will be initiated automatically in this case)
  • make a video call with offline opponents (need to send a push notification manually)

Configuration

In order to start work with push notifications you need to configure it.

There are various client-side libs for Cordova push notifications:

This guide is based on cordova-plugin-firebasex lib.

First of all we need to install it. Just follow the cordova-plugin-firebasex installation guide in the lib’s README.

Then make sure you followed cordova-plugin-firebasex Firebase config setup

Then follow the platform specific steps.

iOS

  1. First of all you need to generate Apple push certificate (p12 file) and upload it to ConnectyCube dashboard.

Here is a guide on how to do it https://developers.connectycube.com/ios/how-to-create-apns-certificate

  1. Then you need to open Xcode project of your Cordova app and enable Push Notifications capabilities. Open Xcode, choose your project file, Signing & Capabilities tab and then add a Push Notifications capability. Also - tick a ‘Remote notifications’ checkbox in Background Modes section.

Setup Xcode capabilities

Android

In order to start working with push notifications functionality you need to configure it.

  1. Create and configure your Firebase project and obtain the Service account key. If you have any difficulties with Firebase project registration, follow our guide.

    To find your FCM service account key go to your Firebase console > Cloud Messaging > Manage Service Accounts section: Find your FCM service account key

  2. Select and configure Manage Keys option:

    Find your FCM server key

  3. Select ADD KEY, Create new key:

    Find your FCM server key

  4. Select Key type (json recommended) and create:

    Find your FCM server key

  5. Save it locally:

    Find your FCM server key

  6. Browse your saved FCM Service account key in your Dashboard > Your App > Push Notifications > Credentials, select the environment for which you are adding the key. Use the same key for development and production zones. Add your FCM server key to your Dashboard

  7. Copy Sender ID value from your Firebase console Cloud Messaging section. You may require it later.

    Find your Sender ID

  8. In order to use push notifications on Android, you need to create google-services.json file and copy it into project’s android/app folder. Also, you need to update the applicationId in android/app/build.gradle to the one which is specified in google-services.json, so they must match. If you have no existing API project yet, the easiest way to go about in creating one is using this step-by-step installation process

Configure Firebase project and Server key (DEPRECATED)

  1. Create and configure your Firebase project and obtain the Server key. If you have any difficulties with Firebase project registration, follow our guide.

    To find your FCM server key go to your Firebase console > Cloud Messaging section: Find your FCM server key

  2. Copy your FCM server key to your Dashboard > Your App > Push Notifications > Credentials, select the environment for which you are adding the key and hit Save key. Use the same key for development and production zones. Add your FCM server key to your Dashboard

  3. Copy Sender ID value from your Firebase console Cloud Messaging section. You may require it later.

    Find your Sender ID

  4. In order to use push notifications on Android, you need to create google-services.json file and copy it into project’s android/app folder. Also, you need to update the applicationId in android/app/build.gradle to the one which is specified in google-services.json, so they must match. If you have no existing API project yet, the easiest way to go about in creating one is using this step-by-step installation process

cordova-plugin-firebasex API

The list of available methods for the cordova-plugin-firebasex plugin is described here https://github.com/dpa99c/cordova-plugin-firebasex#api . It’s useful to have a quick overview before further integration.

Init cordova-plugin-firebasex lib

Next step is to initialize the cordova-plugin-firebasex lib.

The following code requests permissions for iOS and then does the initialization of main functions:

document.addEventListener('deviceready', () => {
if (typeof device !== 'undefined') {
if (device.platform === 'iOS') {
try {
FirebasePlugin.grantPermission(hasPermission => {
console.log("Permission was " + (hasPermission ? "granted" : "denied"));
});
firebaseSetup();
} catch (e) {
console.error("FirebasePlugin grantPermission error", e);
}
} else {
firebaseSetup();
}
}
})
...
firebaseSetup() {
const isOniOS = return typeof device !== "undefined" && !!device.platform && device.platform.toUpperCase() === "IOS";
// We use FCM only for Android. For iOS - we use plain APNS
if (!isOniOS) {
FirebasePlugin.onTokenRefresh(fcmToken => {
console.log(fcmToken);
}, error => {
console.error(error);
});
}
// iOS device token
FirebasePlugin.onApnsTokenReceived(apnsToken => {
console.log(apnsToken);
}, error => {
console.error(error);
});
FirebasePlugin.onMessageReceived(message => {
console.log(message);
}, error => {
console.error(error);
});
}

Subscribe to push notifications

In order to start receiving push notifications you need to subscribe your current device as follows:

const isOniOS = return typeof device !== "undefined" && !!device.platform && device.platform.toUpperCase() === "IOS";
// We use FCM only for Android. For iOS - we use plain APNS
if (!isOniOS) {
FirebasePlugin.onTokenRefresh(fcmToken => {
if (token && token.trim().length > 0) {
this.subcribeToPushNotification(fcmToken);
}
}, error => {
console.error(error);
});
}
// iOS device token
FirebasePlugin.onApnsTokenReceived(apnsToken => {
if (token && token.trim().length > 0) {
this.subcribeToPushNotification(apnsToken);
}
}, error => {
console.error(error);
});
...
subcribeToPushNotification(deviceToken) {
const isOniOS = return typeof device !== "undefined" && !!device.platform && device.platform.toUpperCase() === "IOS";
const platform = isOniOS ? "ios" : "android";
// https://stackoverflow.com/questions/51585819/how-to-detect-environment-in-a-cordova-android-application
let IS_DEV_ENV;
cordova.plugins.IsDebug.getIsDebug(isDebug => {
IS_DEV_ENV = isDebug;
}, err => {
console.error("cordova.plugins.IsDebug error", err);
});
const params = {
// for iOS VoIP it should be 'apns_voip'
notification_channel: isOniOS ? 'apns' : 'gcm',
device: {
platform: platform,
udid: device.uuid
},
push_token: {
environment: IS_DEV_ENV ? 'development' : 'production',
client_identification_sequence: deviceToken,
bundle_identifier: "com.your.app.package.id"
}
}
ConnectyCube.pushnotifications.subscriptions.create(params)
.then(result => {})
.catch(error => {});
}

Send push notifications

You can manually initiate a push notification to user/users on any event in your application. To do so you need to form a push notification parameters (payload) and set the push recipients:

const payload = JSON.stringify({
message: "Alice is calling you",
ios_badge: 1,
// ios_voip: 1
});
// https://stackoverflow.com/questions/51585819/how-to-detect-environment-in-a-cordova-android-application
let IS_DEV_ENV;
cordova.plugins.IsDebug.getIsDebug(
(isDebug) => {
IS_DEV_ENV = isDebug;
},
(err) => {
console.error("cordova.plugins.IsDebug error", err);
}
);
const pushParameters = {
notification_type: "push",
user: { ids: [21, 12] }, // recipients.
environment: IS_DEV_ENV ? "development" : "production",
message: ConnectyCube.pushnotifications.base64Encode(payload),
};
ConnectyCube.pushnotifications.events
.create(pushParameters)
.then((result) => {})
.catch((error) => {});

Please refer Universal Push Notifications standard parameters section on how to form the payload.

Receive push notifications

When any notification is opened or received the callback onMessageReceived is called passing an object with the notification data:

FirebasePlugin.onMessageReceived(
(message) => {
console.dir(message);
},
(error) => {}
);

You can check more details about a message object fields https://github.com/dpa99c/cordova-plugin-firebasex#onmessagereceived

Here you can add an appropriate logic in your app. The things can be one of the following:

  • If this is a chat message, once clicked on it - we can redirect a user to an appropriate chat by dialog_id data param
  • Raise a local notification with an alternative info to show for a user

Unsubscribe from push notifications

In order to unsubscribe and stop receiving push notifications you need to list your current subscriptions and then choose those to be deleted:

FirebasePlugin.unregister();
const deleteSubscription = (subscriptions) => {
let subscriptionIdToDelete;
subscriptions.forEach((sbs) => {
if (sbs.subscription.device.platform === "ios" && sbs.subscription.device.udid === device.uuid) {
subscriptionIdToDelete = sbs.subscription.id;
}
});
if (subscriptionIdToDelete) {
ConnectyCube.pushnotifications.subscriptions.delete(subscriptionIdToDelete);
}
};
ConnectyCube.pushnotifications.subscriptions
.list()
.then(deleteSubscription)
.catch((error) => {});

CallKit and VoIP push notifications

In a case you need to show a native calling interface on incoming call - you need to integrate a CallKit functionality via the following libs - CordovaCall or cordova-plugin-callkit

For iOS, this will also require to integrate VoIP push notifications along with it. A cordova-ios-voip-push can be used for it.

ConnectyCube supports iOS VoIP push notifications via same API described above:

  • for VoIP pushes it requires to generate a separated VoIP device token.
  • then when token is retrieved, you need to subscribe to voip pushes by passing a notification_channel: apns_voip channel in a subscription request
  • then when you want to send a voip push notification, use ios_voip: 1 parameter in a push payload in a create event request.

CallKit and VoIP push notifications (Ionic)

The above flow is valid for Ionic. The following Ionic libs can be used for it: